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' \ V / `> Building immersive gaming worlds...
> Crafting scalable Full Stack solutions...
> Powering modern experiences...
>Game Developer and Backend Engineer with 3+ years of experience.
>Currently developing custom AI agent pipelines using LangGraph/LangChain and Retrieval-Augmented Generation (RAG) and User Based memory integrations.
>Tech stack includes Python (FastAPI), self-hosted Qdrant vector databases, and deployment on DigitalOcean VPS. (Lists core tools for the current project)
>Building interactive 2D/3D visual characters with real-time lip-syncing to serve as front-ends for these AI agents
>Proficient in game development (Unity, Unreal Engine) and backend technologies (Node.js, Python, Go)
>Shifting focus towards backend engineering roles while open to relevant game development opportunities
>TLDR for Shifting focus to Backend Engineering-- During my professional experience, I encountered growing requirements for backend solutions, which sparked my interest in building and optimizing these systems.
@ Illiquid Labs pvt Ltd
@ Illiquid Labs pvt Ltd
@ Vazrh Studios (Brugu Solutions)
@ Aespaes Lab Pvt

An Agentic Krishna Deity Chatbot that uses different knowledge sources (PDFs) and user-based memory to generate responses. It also features a visual 3D lip-synced character. On the first day of release, we had 1,000+ signups.

A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(NewsAPI, SearchEngine) & tools to generate a response. Also having a Visual 3D Lip-Synced Character.

A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(PDF's, NewsAPI, NotionPages) & tools to generate a response. Also having a Visual Lip-Synced Character.

A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(Telegram Channels, NewsAPI) & tools to generate a response. In frontend using twin Visual Lip-Synced Characters.
Developing a Backend Restful services for a Garage Client, key features of the main Frontend software are using - Accounting, Billing & Invoicing, Customer Database, Inventory Control, Service History, Payment Options, Tools (SMS, Alerts, Mails).

A 1v1 Multiplayer Turn-Based Elemental Strategy Game with 2500+ concurrent players. Handling Matchmaking, Leaderboard, and Gameplay.

A free for all Multiplayer Deathmatch Game with 1000+ concurrent players. Handling Lobby, Matchmaking, Leaderboard, and Gameplay. Blockchain NFT's for customizations and premium Paid matches.
This is a 2D Opengl Graphic FrameWork Template without any External Api's (Core OpenGL) to understand the GPU Shader language, and Rendering (lighting)
A Backend Personal BlogEngine which can be integrated easily with a front end application as a feature (inProgress, adding features on a daily basis)